![3ds legend of zelda majoras mask and ocarina of time 3ds legend of zelda majoras mask and ocarina of time](https://cdn.gamer-network.net/2015/usgamer/majora-review-header.jpg)
- #3ds legend of zelda majoras mask and ocarina of time upgrade
- #3ds legend of zelda majoras mask and ocarina of time portable
More than that, though, the adventure actually feels remarkably by-the-books. Even Grand Theft Auto has a better camera system than this these days, if that tells you anything. Lock-on targeting, once Zelda's grand advantage over its action/adventure competitors, has grown cumbersome and awkward by comparison to more recent refinements other developers have applied to the concept.
![3ds legend of zelda majoras mask and ocarina of time 3ds legend of zelda majoras mask and ocarina of time](https://m.media-amazon.com/images/S/aplus-media/mg/c5497237-138e-43b1-b20d-8d39dc41cfcb._SL220__.png)
It's a shame Majora's Mask 3D developers Grezzo didn't go all-in on improvements to the game, because the camera is only one area in which MM3D feels very much like a product of an older time. Ultimately, Majora's Mask is a game designed around the camera mechanics of 2000, and 95% of the time all you really need is the left trigger to recenter the camera.
![3ds legend of zelda majoras mask and ocarina of time 3ds legend of zelda majoras mask and ocarina of time](https://www.keengamer.com/wp-content/uploads/2020/07/Why-Majoras-Mask-is-better-than-Ocarina-of-Time-3-2-e1595611577888.jpg)
And the new C-stick doesn't help nearly as much for camera control as you might expect. Sure, the N3DS's head-tracking makes the 3D effects much more appealing, but that's merely cosmetic, and universal to all 3DS games.
#3ds legend of zelda majoras mask and ocarina of time upgrade
In practice, though, the upgrade isn't really essential this version of Majora's Mask doesn't benefit from the upgrade nearly as much as the original did from the N64's RAM expansion pak. It's shipping alongside the New 3DS, a system whose enhancements over the standard 3DS model would ostensibly make this conversion even more palatable. I can't imagine better circumstances for Majora's Mask to go portable. Majora's Mask 3D feels less like a much-demanded conversion and more of a cosmic inevitability. Heck, the rewind-and-repeat concept even found an echo in the Palace of the Ocean King from Phantom Hourglass for DS. Majora's Mask always felt like an oddity, the wrong game on the wrong platform, more at home with "weird" Zelda experiments like Link's Awakening or the dual-linked Oracles titles. They're where Nintendo stretches its creative muscles and tries things that might be too risky for a big-budget console title with big expectations attached.
#3ds legend of zelda majoras mask and ocarina of time portable
Now, here's a game whose creators have rewound time in order to refine and perfect their work.Īnd Majora's Mask seems particularly well-suited to the 3DS format - not only because its relatively low-spec capabilities make the dated visuals of what began life as an N64 game less out-of-place, but also because the portable Zelda games have always been the outliers in the series.Ĭonsole Zelda adventures almost always attempt to advance the series, the genre, the state of the art portable Zeldas go off the rails (or in the case of 2012's Spirit Tracks, very much on the rails) and off the beaten path. Remakes are nothing new in this day and age, but here's a game whose core mechanic consists of rewinding time to repeat actions, refining and perfecting them with each iteration. Something about the very existence of an enhanced remake of The Legend of Zelda: Majora's Mask feels pleasantly appropriate.